This is a cheat sheet focusing on the Developer Nation 23rd survey wave, giving you all the key details to make the most out of your experience.
Virtual Reality (VR) and Augmented Reality (AR) have been on the cusp of widespread adoption for many years now, but technical and commercial hurdles have impeded this process. For VR at least, it seems that 2020 could be the year when the technology goes truly mainstream
We continue to look into some of the AR/VR trends in the ecosystem, focusing on the main differences between developers and non-developers active in this space
We take a look at some of the trends in the AR & VR ecosystem, focusing on the main differences between developers and non-developers active in this space.
Two of the areas that we are often asked about by big businesses with skin in the game are Augmented Reality (AR) and Virtual Reality (VR). Part of my job is to brief top tier organisations on what the developer audience is focussed upon so the companies can make the best decisions. I don’t speculate — I’m not brave enough for that. Instead, like every analyst at the company, I use our data to find trends and outliers in this emerging sector.